Made in 2 weeks for the 15th Pirate Software Game Jam, but was disqualified because regen=Q accidentally submitted this instead

Our Game Design Document :)

Story

“Silence permeated the grey as a single figure was cast from atop the tower of Limbo: One of the only ways out from the dreary plane known to house those who have neither sinned against nor blessed the world around them.

  Waking from their spot in the “Garden of Memories”, a woman enshrouded in shadows begins the long trek up the tower... for the... first... time?

  Follow the climb of Elianna, a woman with no memory of her life, as she uses the identities of others to scale the monolithic structure, fight off corrupted shadows of others who have lost their sense of self, and face “Fate”: a mysterious figure that Elianna swears she recognizes.

  Fate knows who Eli is.

  She must find out who she was and escape this liminal hellscape.

  Yet, she does not know why... yet.”

Currently Features

    3 different types of battles

Credits

regen=Q
> Programming
SKAROT
> Game Design, UI, Backgrounds & Assets, OST
Bekicot
> Game Design, Programming
Felicity
> Backgrounds & Assets
Ruminio
> UI, Game Page Design

Game Design Document:

https://docs.google.com/document/d/1bqOtC3LDuOO1iueW90CYh9aKkFlu1EFgBMctF3GDZGU/edit?usp=sharing

Assets Used

Godot Game Template

SFX from Kenney's Game Assets: All-in-1 v2.0

Comments

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After beating the first enemy, all other enemies die in one hit, including the boss.